Weapons
Just like on Hypixel, Warlords 2 PvE features a fully fledged weapon system. All in all, weapons in Warlords 2 PvE provide players with additional stats for their classes.
The values of each ability were previously hard-coded to represent values with level 90 and a perfect Hypixel 4/4 weapon. It was easier to offer upgrades that built upon these stats, so we went ahead and set the existing ability values as the baseline.
As a result, the system has some slight modifications for our PvE implementation, in addition to some mechanical nuances due to how Warlords 2 was coded. Nuances include:
> Cooldown Reduction is not an evergreen Legendary stat
Modifying a player’s Cooldown Reduction on Warlords 2 requires additional refactoring. This refactor seems to have happened as of the release of Warlords 2 PvE. As a byproduct of this refactor, we refrained from adding cooldown reduction to weapons as a general stat.
> 13% speed is the new base speed in Warlords 2 PvE
As another byproduct of associating player stats with maxed weapons, the new base speed for Warlords 2 is at 13%. Skills that grant speed also already overwrite weapon speed bonuses if they exceed the weapon speed (Light Infusion, Berserk, Inspiring Presence) so this shouldn’t be a big deal in terms of having too much speed/speed creeping.